Strategyca

The Multiplayer Strategy Game Engine

[2006/03/03 00:03]

Welcome to the webpage of the Strategyca project!

This project intend to develop a turn-based multi-player Strategy game engine. In in, the player will control all the aspects of a nation (political, economic, social, military...).

It will be possible to create new game scenarios for the game based in almost any world/epoch. The initial scenario ideas are a "Fight for the Mediterranean" campaing, situated in around the year 250BC, and "After the Ring", a fantasy campaign in the Middle Earth in the 4th Age (after the War of the Ring).

But before that a lot of work should be done, as the project is just beginning. The engine itself is being developed in java, with all the scenario info stored in xml format, and the future intention of including python scripting (via Jython) to expand the game engine.

All help will be welcome, not only with the programming, but also in the graphical part (initially graphics from other open projects will be "borrowed"), design, ai, or whatever you think could be helpful. Any idea or sugestion will be welcomed...

Visit the project page in Sourceforge for more information.

See yah!

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